It's been a while, so here's what I've been up to.
First is a WIP of a character for a game designed by a couple of friends of mine.
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They're supposed to be agile, ranger-types. |
It's based off this quick concept sketch, by yours truly.
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Furrieslolololol |
And to show that I've not given up on that monkey concept from earlier, here's the low-poly model which I created and retopped in zBrush. I'll be taking it back into zBrush for more hi-poly detail as well as painting, as soon as I unwrap it in Maya.
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He still needs his armor too! |
If you're wondering why this is all I've gotten done so far in the time that I've been absent, it's because I've been working on a wolf model wherein I created a complete rig with blend shapes as well. I'll upload it once it's either been animated, or once I re-do the wolf model since I'm not happy with the current iteration of it.